What is Web 1.0, Web 2.0 & Web 3.0 ?

Oscar de la Hera Gomez
web1,2,3

Web 1.0, Web 2.0 and Web 3.0 are the terms given to the three phases of the internet and range from its inception in CERN (Web1.0, 1990), through the dynamic and adaptive websites created with technologies like AJAX or Javascript (Web 2.0, 1995) to a decentralized and interoperable internet with the hopes of reducing dependency on Big Tech (Web 3.0, 2006).

When discussing Web1.0, 2.0 or 3.0 we are essentially discussing the internet and its evolution from Sir Timothy Berners-Lee's first inception in CERN (Web 1.0, 1990) to the Web that we experienced in the past two decades (Web 2.0, 1995) through to its on-going evolution (Web 3.0, 2006).

Who is Sir Timothy Berners Lee ?

Sir Timothy Berners-Lee (CERN, 1990)

Sir Timothy Berners-Lee (CERN, 1990)

Sir Timothy Berners-Lee is a British Computer Scientist best known as the inventor of the World Wide Web (1990).

In 1980 he joined CERN as an independent contractor and proposed a project based of hypertext to facilitate sharing and updating information amongst researcher and would go on to prototype a system known as ENQUIRE to accomplish this objective.

After a brief stint at John Poole's Image Computer Systems, he would return to CERN in 1989 as a fellow and saw a tremendous opportunity to use ENQUIRE as a springboard to merge Hypertext with the internet to create the World Wide Web (WWW).

His proposal for the WWW was submitted in March 1989 and launched in 1990, and has since been referred to as Web 1.0.

What is Web 1.0?

Web1

Web 1.0 (web1) refers to the internet pioneered by Berners-Lee (CERN, 1990, who provided the first web page editor and browser (worldwideweb.app).

This version of the internet was not dynamic (i.e. could not be altered once released), contained no advertising and its purpose was centered around showcasing information, providing universal access and enabling fluid collaboration between researchers or individuals.

What are the fundamentals of Web 1.0?

Web 1.0 is built on three fundamental technologies:

  • HTML: Hypertext Markup Language
  • URI/URL: Unique Addresses for webpages
  • HTTP: Hypertext Transfer Protocol

What is Web 2.0?

Web2

Web2.0 (web2) came to life in 1995 thanks to the creation of AJAX, Javascript and other similar technologies & refers to the current status quo.

This age of platforms allows for searchable, accessible, high-design, dynamic interactive websites and mobile applications that can store, offer and alter data in real-time via interfaces.

This version of the internet is what we breath and feel today when we interact with any digital platform such as Amazon, Facebook, Spotify or Discord.

What are the fundamentals of Web 2.0?

Web 2.0 is built on five fundamental technologies:

  • HTML: Hypertext Markup Language
  • CSS: Cascading Style Sheets
  • URI/URL: Unique Addresses for webpages
  • HTTPS: Secure Hypertext Transfer Protocol
  • Javascript: A scripting language that enables you to create dynamically updating content, control multimedia & animate images.

What is Web 3.0 ?

Web3

Web3.0 (web3) was initially coined as the Semantic Web by Sir Timothy Berners-Lee and was re-interpreted as web3 by John Markoff in 2006 (NYTimes) and Gavin Wood in 2014 (Co-Founder of Ethereum and Founder of Polkadot).

It can be defined as all that encompasses the next iteration of the internet and which promotes decentralized protocols with the hopes of reducing dependency on Big Tech (Facebook, Apple, Amazon, Netflix & Google).

What are the fundamentals of Web 3.0?

Web3 Fundamentals

Although there is not yet any official definition for web3, a few defining features have revealed themselves. These are:

Transparent, Open Source & Decentralized

Transparent, Open Source & Decentralized

The vision for web3 is to create a more accessible & ubiquitous internet that enables humanity to collectively advance and can be described by the following dichotomy between web2 and web3

Opaque, Closed & Centralized

In web2, information is stored in a single location and owned under a single company, who benefits financially from their users data. The offering, code and decisions behind these services is locked behind a closed network and more often than not, does not allow for mutual exchange or transfers between them.

Transparent, Open Source & Decentralized

In web3 information is stored across multiple devices and is owned by the individual who created it, whom can monetize it for their own gain. The offering, code and decisions behind these services is transparent and open-source.

Trustless & Permisionless

Trustless & Permisionless

Trustless

A trustless system operates without the need for participants to know or trust each other for the system to work - eliminating the central figure (like a bank or Apple).

Permissionless

A permissionless system lets anyone participate and does not require an application approved from a central authority, like a bank, in order for an individual to use the services on the blockchain or decentralized peer-to-peer networks.

Artificial Intelligence (AI) & Machine Learning (ML)

Artificial Intelligence (AI) & Machine Learning (ML)

In web3 computers are envisioned to use AI & ML such as Natural Language Processing or Vision to understand the world and the information that it receives to produce more meaningful experiences or results.

This notion was coined as the Semantic Web by Sir Timothy Berners-Lee (2001).

Connectivity & Ubiquity

Connectivity & Ubiquitous

In Web 3.0 data, platforms, services and experiences are more open, connected and ubiquitous.

This enables us to make advanced data-driven decisions, make devices communicate with each other or to be able use or trade things that we earn or purchase in one place; in another place.

Examples of what this could mean are:

Examples of Connectivity & Ubiquity

  • The data that large companies have regarding Climate Change could be collectively aggregated to make world-changing decisions.
  • Playlists or Services that are used on Spotify are immediately available on an independent platform.
  • A skin that you earned or bought in Fortnite can now be used in League of Legends.
  • A message or group that you send or participate in on WhatsApp can be used instantly on Line or iMessage.
  • If you earn Kylian Mbappé-Lottin on FUT22, you can play as Kylian Mbappé-Lottin in Super Smash Bros or Pokemon.


This notion was is a feature of the Semantic Web (Sir Timothy Berners-Lee, 2001).

If you are interested in learning more about the Metaverse and Web3 we recommend the following posts:

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