What is Rigging in Spatial Computing?

In augmented reality (A/R), virtual reality (V/R) and mixed reality (M/R), the term "rigging" refers to setting up or modifying a "rig" or "skeleton" in order to enable a 3D model to perform skeletal poses or animations.

Oscar de la Hera Gomez
Written by Oscar de la Hera Gomez
First published on 03/24/2024 at 12:48
Last Updated on 03/24/2024 at 13:24
<p>A flower that represents spatial computing with the text "Rigging" beneath it.</p>

In augmented reality (A/R), virtual reality (V/R) and mixed reality (M/R), the term "rigging" refers to setting up or modifying a "rig" or "skeleton" in order to enable a 3D model to perform skeletal poses or animations.

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Rigging involves creating a skeleton by adding joints to a three-dimensional (3D) model or object with the purpose of adding control so that animators can make the characters move and act.

What are Joints in Spatial Computing?What are Models in Spatial Computing?What are Objects in Spatial Computing?

For examples of rigged characters please visit mixamo.

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Looking to learn more about how computer graphics (CG) are rendered?

Consult our article below to learn more about how computer graphics are rendered.

How are Computer Graphics (CG) Rendered?

Looking to learn more about Technology, Augmented Reality, Virtual Reality, Mixed Reality or Spatial Computing?

Search our blog to find educational content on technology, A/R, V/R, M/R and spatial computing.

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